Learning experiences that support positive behavior change.
I’m an Instructional Designer and eLearning Developer in the Philippines. I design practical learning solutions, interactive eLearning, and usable learning systems that help people apply knowledge, make better decisions, and perform more consistently.
Learning design for better decisions and useful action
I connect instructional design, eLearning development, and Learning Experience Design to the behaviors learners need to practice. My work focuses on helping people move from knowing what to do to applying useful behaviors in context. That can include making a customer-service decision, following a safety procedure, navigating a digital system, or responding to a workplace situation.
Learning systems and operations
I support the structures around learning, including onboarding, training coordination, content organization, learner communication, and process improvement.
Instructional Design
I turn performance needs into clear objectives, relevant practice, useful feedback, and assessments connected to the task.
eLearning Development
I develop accessible digital learning with Articulate Storyline, Rise, H5P, and tools suited to the learners and delivery environment.
Scenario-Based Learning
I design decision points, consequences, and feedback that let learners practise situations before they encounter them in their work or studies.
Selected work
These projects show how I connect learning content with decisions, behaviors, and performance needs.
Building Rapport & Trust
A branching practice activity for professionals handling a client-renewal conversation. Learners choose how to respond, consider the possible consequence, and practise communication choices connected to trust-building.
Customer Verification Simulation
A five-minute practice activity for customer service representatives. Learners apply verification steps within a customer interaction and receive feedback on their decisions.
Kitchen Hazard Game
A 30-second hazard inspection game for new kitchen staff. Learners identify nine workplace risks and receive immediate feedback after each attempt.
A process thaat connects learning with performance.
I begin with the behavior or task that needs attention. Then I design, test, and refine the learning solution around the learner, the content, and the delivery environment. Discover + Analyze
Discover + Analyze
Define the performance need, the people affected, and the actions learners need to complete or change.
Design
Turn findings into clear objectives, relevant practice, realistic scenarios, and usable feedback.
Prototype
Test the structure and interaction early before committing to full development.
Develop
Build the learning solution and check its content, interaction, accessibility, and technical behavior.
Evaluate
Review available feedback and evidence, then identify what needs to be improved in the next version.
Instructional design insights from the work.
Practical notes on instructional design, eLearning, workplace learning, and the decisions behind learning experiences.
Systems Thinking
What Systems Thinking Taught Me About Recurring Problems
Two recurring problems taught me to look past visible symptoms and examine the loops, patterns, and structures keeping them in place.
Online Learning Design
When Learners Struggle Online, Look at the Learning Environment
Course navigation and feedback timing can create learner friction before the content becomes the real challenge.
Workplace Learning
What I Learned About Change by Watching a Workplace Fall Apart Slowly
A leadership transition showed how unclear communication and missing development paths can erode employee trust.
Course Design
What a Class Full of Gamers Taught Me About Course Design
A Grade 7 classroom changed how I think about interfaces, feedback, difficulty, and the careful use of game mechanics.