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LEARNING THEORIES AND INSTRUCTIONAL DESIGN

This eJournal entry shows how learning theories inform instructional design. Applying behaviorism, cognitivism, and constructivism strengthened how I organize learning experiences. I treat theory as a framework for building instruction that matches real-world needs and supports learner engagement, application, and growth.


LEARNING TASK

Learning Theories Chart

Learning Theories

Behaviorism
Key ConceptsLearning results from associations between stimuli and responses. Repetition, conditioning, and reinforcement are central processes.
Assumptions Focuses on the learner’s grasp of the “what” through memorization, identification, and association.
Assumes learning is fully driven by external, environmental stimuli.
Relies on repetition and reinforcement to build consistent, desired behaviors.
StrengthsEnsures consistency, promotes structured delivery, and allows for easy tracking of performance outcomes.
WeaknessesIgnores learner cognition, internal motivation, and the possibility of varied interpretations of tasks.
Applications Emphasizes clear goals, step-by-step instruction, and measurable outcomes. Designers focus on sequencing content, reinforcing correct responses, and structuring tasks in a way that promotes consistent behavior across learners.
Sequenced instruction, behavior modeling, immediate feedback, task breakdown, reinforcement schedules.
Cognitivism
Key ConceptsCognitivism views learning as an internal, active process where learners organize and make sense of information. It goes beyond reacting to stimuli—learners restructure their experiences, draw connections, and build mental strategies that strengthen their ability to learn over time.
AssumptionsCognitivism assumes that learners rely on existing knowledge, or schema, to process new information. Learning occurs when these mental structures are activated and connected to new content. Designers must help learners access prior knowledge and use strategies that link current skills to new goals.
StrengthsEncourages structured sequencing, comprehension, and retention through organized content delivery.
WeaknessesMay overlook emotional, cultural, or environmental influences on learning.
Applications Cognitivism guides designers to center instruction around how learners process information. Rather than limiting design, this focus helps structure content in ways that support attention, memory, and recall. It treats knowledge as something that can be organized and transferred, allowing for clear sequencing and purposeful planning.
Use of advance organizers, scaffolding, chunking, and schema-based design to guide structured learning.
Constructivism
Key ConceptsLearning is constructed through experience, inquiry, and collaboration. It is shaped by social and cultural context, with learners building their own understanding.
AssumptionsConstructivism takes a more open-ended view of learning, where outcomes and methods vary from one learner to another. Unlike models that seek measurable or uniform results, this theory gives weight to the learning environment and the learner's personal goals, values, and sense of accountability. Instructional planning must consider both the setting where learning happens and how the learner perceives its usefulness.
StrengthsEncourages engagement and learner autonomy.
WeaknessesCan lack structure and be harder to assess objectively.
ApplicationsProblem-solving tasks, real-world projects, group-based activities, scenario design, and inquiry-driven instruction.

REFLECTION